Skills

The skill system in Terris will allow you to learn how to do everything from fighting to casting spells to crafting items. While some skills are available for everyone, others are restricted to certain organizations.

Think carefully before you learn skills as the order you learn them in may change your future.

A - BC - DE - FG - HI - JK - LM - NO - PQ - RS - TU - VW - XY - Z
Arcana
Skill Name: Arcana
General Notes: Items must be classified as ARCANA.
Associated Guilds: None
Description: This will allow you to mix pieces of arcana together.
Armourer
Skill Name: Armourer
General Notes: None
Associated Guilds: None
Description: This will allow you to craft pieces of armor for people to wear. You will also be able to find out information about pieces of armor more successfully.
Arcane Wisdom
Skill Name: Arcane Wisdom
General Notes: None
Associated Guilds: Enchanters, Warlocks, Wizards
Description: This will provide you with a chance of being resistant when enemies try to magically confuse you.
Assassination
Skill Name: Assassination
General Notes: Thieves and Monks have a greater chance of this being successful.
Associated Guilds: None
Description: This will allow you to strike an enemy from the shadows and kill it instantly.
Awareness
Skill Name: Awareness
General Notes: None
Associated Guilds: None
Description: This will allow you to find a room trap, secret door, or item trap. You will also find that you have a better chance at successfully examining something.
Backstabbing
Skill Name: Backstabbing
General Notes: None
Associated Guilds: Thieves
Description: This will allow you to be more powerful when attacking while hidden.
Barter
Skill Name: Barter
General Notes: None
Associated Guilds: None
Description: This will give you a better price while selling or purchasing an item.
Bashing Weapons Expertise
Skill Name: Bashing Weapons Expertise
General Notes: None
Associated Guilds: Warriors
Description: This will allow you to have a damage bonus when using bashing weapons.
Battle Blows
Skill Name: Battle Blows
General Notes: None
Associated Guilds: Warriors
Description: This will allow you to have an additional attack.
Battle Tactics
Skill Name: Battle Tactics
General Notes: None
Associated Guilds: Barbarians, Knights, Warriors
Description: This will give you a better chance to avoid being stunned during an enemy attack.
Cabalistic Ability
Skill Name: Cabalistic Ability
General Notes: Items must be classified as a ROD.
Associated Guilds: None
Description: This will allow you to activate specific items.
Called Shot
Skill Name: Called Shot
General Notes: Use by typing AIM.
Associated Guilds: None
Description: This will increase your damage in combat.
Carousing
Skill Name: Carousing
General Notes: Currently not in use
Associated Guilds: Barbarians
Description:
Catline Lanuagage
Skill Name: Catline Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Catline race.
Centaur Language
Skill Name: Centaur Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Centaur race.
Concentration
Skill Name: Concentration
General Notes: None
Associated Guilds: Rangers
Description: This will make you more resistant to being magically put to sleep.
Dodging
Skill Name: Dodging
General Notes: None
Associated Guilds: None
Description: This will allow you to avoid attacks by an enemy.
Dragonkin Language
Skill Name: Dragonkin Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Dragon-Kin race.
Drinking
Skill Name: Drinking
General Notes: This will increase up through Maximata if you drink only enough to become Plastered.
Associated Guilds: None
Description: This will allow you to drink more potent beverages without falling asleep.
Dwarvish Language
Skill Name: Dwarvish Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Dwarven race.
Elvish Language
Skill Name: Elvish Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Elven race.
Giant Language
Skill Name: Giant Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Giant race.
Gnomish Language
Skill Name: Gnomish Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Gnomish race.
Group Spell Use
Skill Name: Group Spell Use
General Notes: None
Associated Guilds: None
Description: This will give you the ability to learn group spells.
Halfling Language
Skill Name: Halfling Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Halfling race.
Herbalism
Skill Name: Herbalism
General Notes: Items must be classified as an HERB.
Associated Guilds: None
Description: This will allow you to work with Herbs. You will also be able to poison weapons more effectively.
Inner Karma
Skill Name: Inner Karma
General Notes: None
Associated Guilds: Brotherhood, Monks
Description: This will allow you the ability to not be magically slowed as much by enemies.
Jeweler
Skill Name: Jeweler
General Notes: None
Associated Guilds: None
Description: This will allow you a better chance to appraise an item. You will also find additional charges on item enchantments.
Jousting
Skill Name: Jousting
General Notes: Items must be classified as a LANCE.
Associated Guilds: Knights
Description: This will allow you to have the ability to joust while carrying a lance.
Lore
Skill Name: Lore
General Notes: None
Associated Guilds: None
Description: This will give you a chance to better see the health remaining of your enemies. You will also be able to see better information on items.
Magic Spell Use
Skill Name: Magic Spell Use
General Notes: None
Associated Guilds: None
Description: This will allow you to learn Magic spells.
Magical Dexterity
Skill Name: Magical Dexterity
General Notes: Items must be classified as a SCROLL.
Associated Guilds: None
Description: This will allow you to activate scrolls.
Martial Arts
Skill Name: Martial Arts
General Notes: Weapons must be classified as MARTIALARTS or with empty hands.
Associated Guilds: None
Description: This will allow you to attack enemies using Martial Arts.
Meditation
Skill Name: Meditation
General Notes: 3% of your spell points per level will be used.
Associated Guilds: Brotherhood, Monks
Description: This will allow you to channel spell points into hit points upon your death.
Minotaur Language
Skill Name: Minotaur Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Minotaur race.
Missile Weapons
Skill Name: Missile Weapons
General Notes: Weapons must be classified as MISSILE.
Associated Guilds: None
Description: This will allow you to attack enemies using ranged weapons.
Multiple Attacks
Skill Name: Multiple Attacks
General Notes: None
Associated Guilds: None
Description: This will provide you with the ability to do more than one attack while attacking.
Naturalism Spell Use
Skill Name: Naturalism Spell Use
General Notes: None
Associated Guilds: None
Description: This will allow you to learn Naturalistic spells.
One Handed Weapons
Skill Name: One Handed Weapons
General Notes: Weapons must be classified as ONEHANDED.
Associated Guilds: None
Description: This will allow you to attack enemies using one handed weapons.
Orcish Language
Skill Name: Orcish Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Orcish race.
Ogre Language
Skill Name: Ogre Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Ogre race.
Physical Training
Skill Name: Physical Training
General Notes: The Hit Point increase while leveling stops at level 50.
Associated Guilds: None
Description: This will allow you to regain Hit Points more quickly as well as earn Hit Points while leveling.
Pick Locks
Skill Name: Pick Locks
General Notes: None
Associated Guilds: Assassins, Rogues, Thieves
Description: This will allow you to open chests, containers, or doors that are locked.
Pick Pockets
Skill Name: Pick Pockets
General Notes: Use the Pickitem (monster) or Pickpocker (monster) command.
Associated Guilds: Assassins, Rogues, Thieves
Description: This will allow you to steal from monsters up to 1,000 gold.
Piercing Weapons Expertise
Skill Name: Piercing Weapons Expertise
General Notes: None
Associated Guilds: Assassins, Knights, Rangers, Rogues, Thieves
Description: This will allow you to have a damage bonus when using piercing weapons.
Poisoning
Skill Name: Poisoning
General Notes: Use the Poison (person) command.
Associated Guilds: Assassins, Rangers, Rogues, Thieves
Description: This will allow you to poison the weapon someone is holding.
Remove Traps
Skill Name: Remove Traps
General Notes: None
Associated Guilds: Assassins, Rogues, Thieves
Description: This provides you with a chance to see traps as well as disarm them.
Resilience
Skill Name: Resilience
General Notes: None
Associated Guilds: None
Description: This will increase your resistances to fire, cold, electric, entanglement, and poison attacks.
Riding
Skill Name: Riding
General Notes: None
Associated Guilds: None
Description: This allows you to ride mounts.
Saurian Language
Skill Name: Saurian Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Saurian race.
Shapechanging
Skill Name: Shapechanging
General Notes: Use the Shapechange (shape) command.
Associated Guilds: Druids
Description: This will allow you to change your shape into either a: Duck, Frog, Alligator, Otter, Seal, Turtle, Eagle, Bat, Butterfly, Bear, Raven, Adder, Ether
Skullduggery
Skill Name: Skullduggery
General Notes: None
Associated Guilds: Assassins
Description: This allows you a chance to not be viewed as an Outlaw when attacking innocents. It will also provide you a chance to auto-hide after an attack while hidden.
Slashing Weapon Expertise
Skill Name: Slashing Weapon Expertise
General Notes: None
Associated Guilds: Barbarians
Description: This will allow you to have a damage bonus when using slashing weapons.
Sorcery Spell Use
Skill Name: Sorcery Spell Use
General Notes: None
Associated Guilds: None
Description: This will allow you to learn Sorcery spells.
Soul Resistance
Skill Name: Soul Resistance
General Notes: None
Associated Guilds: Battlemages
Description: This will reduce the amount of time you are magically held by an enemy.
Spell Resistance
Skill Name: Spell Resistance
General Notes: None
Associated Guilds: None
Description: This will increase your base elemental resistances.
Spiritual Karma
Skill Name: Spiritual Karma
General Notes: The Spell Point increase while leveling stops at level 50.
Associated Guilds: None
Description: This will allow you to regain Spell Points more quickly as well as earn Spells Points while leveling.
Stealth
Skill Name: Stealth
General Notes: Use the Hide command.
Associated Guilds: None
Description: This will provide you with the ability to hide as long as there are no NPCs in the room with you.
Stunning Blow
Skill Name: Stunning Blow
General Notes: None
Associated Guilds: None
Description: This will allow you to have a chance to stun an enemy.
Supreme Dodging
Skill Name: Supreme Dodging
General Notes: None
Associated Guilds: Assassins, Rogues, Thieves
Description: This will reduce the amount of time that you are magically entangled and webbed by an enemy.
Swashbuckling
Skill Name: Swashbuckling
General Notes: Weapons must be classified as FENCING.
Associated Guilds: Rogues
Description: This will allow you to strike multiple blows to an enemy while using specific weapons.
Swimming
Skill Name: Swimming
General Notes: None
Associated Guilds: None
Description: This will allow you to move through water and the ocean.
Sylvan Language
Skill Name: Sylvan Language
General Notes: Will decrease to Apprentice upon login.
Associated Guilds: None
Description: This will allow you to speak the language of the Sylvan race.
Toughness
Skill Name: Toughness
General Notes: None
Associated Guilds: None
Description: This will assist a person absorb damage when attacked by an enemy.
Two Handed Weapons
Skill Name: Two Handed Weapons
General Notes: Weapons must be classified as TWOHANDED.
Associated Guilds: None
Description: This will allow you to attack enemies using two handed weapons.
Warcraft
Skill Name: Warcraft
General Notes: None
Associated Guilds: None
Description: This will allow you to do more damage when attacking an enemy.
Weaponsmithing
Skill Name: Weaponsmithing
General Notes: None
Associated Guilds: None
Description: This will allow you to forge a weapon. You will also be able to appraise and better examine weapons.
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