November 2014
Content Changes:
1. Temple of Death
– Items have been added
– Rooms have been changed
2. Temple of War (future temple updates considered only with Code/Ops approval)
– Old items have been re-added
3. Temple of Light
– New innocents have been added
4. Knights’ Guild
– New Glevel 125 weapons added (costs gold and BPs)
– New Glevel 200 weapons added (costs gold and BPs)
– Elder weapons strengthened
5. Warriors’ Guild
– Entire revamp of all guild items
– New Glevel 125 weapons added (costs gold and BPs)
– New Glevel 200 weapons added (costs gold and BPs)
– Some items removed and replaced with similar strength items
6. Thieves’ Guild
– Some items removed and replaced with similar strength items
7. Zir’s Island
– Twilight has had some rooms changed
– Dominium has had some rooms changed
– River Halbrook has been expanded a bit
8. General
– Typos and bugs that were submitted have been fixed if possible
Engine Changes:
1. Command: FLAGS
– The view for this information has been reformatted
2. Experience
– Group experience was changed from a range of 30 from the leader level to 50.
– Note: During an invasion, if “mercy” is active anyone in the room will receive experience from a kill
3. Items
– TL-flagged items will properly vanish from non-TLs
4. Probation: Druids’ Guild
– Auto-probation has been changed so that Druids wearing the “Necklace of Nature” cannot attack
– Casting of non-combat spells (hold, stun, etc…) will be allowed
5. General
– Punctuation fixes to some engine outputs that users see
– Grammar fixes to some engine outputs that users see
6. Ops Ability
– The operations team now has the ability to more easily update player attributes when reconstructing deleted characters
– The operations team now has the ability to more easily find/replace items when doing item cleanup and updates
– The operations team now has the ability to purge un-used items more easily
7. GM Auto Subscription
– 21 days of no login will automatically remove the GM status
– Every 28 days a GM will be given an extra month
8. Pouch/Keys
– Now shows “1” before each item as we prepare for item stacking for some items