June 2015
Engine Changes:
1. Flags
– SETFLAG SHOWGUILD (YES/NO): Toggle if people see your guild when they look at you
– SETFLAG SHOWTEMPLE (YES/NO): Toggles if people see your temple when they look at you
– SETFLAG SHOWCITY (YES/NO): Toggles if people see your city when they look at you
– SETFLAG SHOWHOUSEHOLD (YES/NO): Toggles if people see your household when they look at you
– New player default settings will now have communication channels turned on
2. Shops
– DESCRIBE <#>: For weapons will now show the type and class
3. Stats
– The overall stats for armor now better match skill levels (see below)
– Below 0: Counter Productive
– 1-250: Weak
– 251-500: Reasonable
– 501-750: Adequate
– 751-1000: Accomplished
– 1001-1250: Proficient
– 1251-1500: Outstanding
– 1501-1750: Supreme
– 1751-2000: Awesome
– 2001-2250: Ultimate
– 2251-2500: Maximata
– 2501-2570: Legendary
– 2751-3000: Ultranix
– 3001+: Uber-Ultranix
4. Guild Levels
– The new cap is level 1,400
– These will now be progressively harder to get as you increase in level
– More “Level 300+” monsters will be added as time goes on for those that want to increase their guild level
5. Error Message: ŒÎDHÂD
– This error message has been fixed
Content Changes:
1. Khatarans
– New monsters added for roleplay purposes
– New weapons added to the monsters
2. Order of the Dark Masters
– Submitted typos were fixed
3. Hydra Lair/Black Fang
– Submitted typos were fixed
4. Items
– Household of the Sea item fixes to stop them from vanishing
– Landwide wristwear have had their stats modified
– Recycled “rocks” removed from the Enchanters’ Guild shop
5. Emotes
– GESTURE (Name): This will gesture for someone to follow you
6. General
– Typos and bugs that were submitted have been fixed if possible